Texel Raptor released Parkitect for Windows, Mac and Linux six years ago. To celebrate its sixth birthday, Texel Raptor will be releasing a new custom campaign editor for free to all players of Parkitect.
Factsheet
Based in Canada, Germany, Estonia & the United States
USD $29.99
EUR €24.99
Description
In Parkitect you are a theme park designer, tasked with building and managing theme parks across a 26 level campaign mode. It also includes sandbox mode and Workshop support to easily share and play new parks. In Parkitect, the emphasis is on management with a resource management system and sometimes picky guests to take care of.
History
Texel Raptor's debut game. Originally Kickstarted after a couple prototypes in August 22, 2014 by game artist Garret Randell, programmer Sebastian Mayer and sound studio A Shell in the Pit. A year later it reached Early Access and quickly gained a dedicated community who even figured out how to mod the game early on. Since then, the community and Texel Raptor have worked together in adding new features and content over the years in development, with the goal of bringing back the best of classic theme park games with many new features and content on top.
Features
- Play through a 26 level campaign, revealing and adding to the colorful world map
- Sandbox mode including a terrain generator for easy creation
- Play in singleplayer mode or build parks together in cooperative online multiplayer mode
- Workshop support for sharing parks, scenarios, custom scenery and more to come
- A powerful, piece-based track builder that allows for resizing and custom banking angles for most roller coaster pieces
- Night mode where your rides come to life with animated lighting
- Extensive modding support