We finally added some extra wide stations for the wing coaster:
…which required some bigger changes, but the positive side effect is that tracked rides don’t need an entrance at every station anymore, as some of you requested.
Garret made a couple new generic scenery items:
He also did a first balancing pass on food, so resource and production costs of food items and their effects on guests should make more sense now.
There haven’t been any major new bugs popping up in the current testing phase, so we moved on to fixing a bunch of smaller stuff. Keep an eye out for a new build within the next 1-2 days if you’re in the testing group.