Update 24

This is Update 24, so I guess this marks half a year of weekly devlog updates. Yay!

The coaster builder received highlights for the currently selected segment this week, making it much less confusing to understand what’s going on:

And it’s finally possible to adjust the speed limit of brakes, so we’re really using every last bit of space in this window now:

Block brakes can optionally act like normal brakes and slow the train down to a specified speed if the block ahead of them is clear or not brake at all.

Shops and flat rides received grid lines highlighting the ground tiles they’re being built on which both adds to the blueprint look we’ve got for build previews and can be helpful for raised building:

Niveks suggested on our subreddit to allow scaling up the rocks from Update 23. Nice idea!