Devlog Update 141

This week, Garret added some new terrain textures so you can get more use out of the new terrain features introduced in Alpha 12:

Water adjusts to terrain changes by itself now so you don’t have to constantly update it manually after terraforming for a bit:

When connecting an existing pool of water to a hole it’ll remove the water though, otherwise you could accidentally flood stuff easily that you didn’t intend to:

And with that all the remaining big tasks regarding terrain we still had on our task list are done :) NICE.

We also added the first ride that makes proper use of lakes, the Submarines:

And Luuk added support for Steam Cloud, so if you’re playing on multiple systems through Steam all your savegames and blueprints automatically synchronize across them.