Devlog Update 118

We started with some bigger tasks this week that’ll probably keep us busy for the majority of this month, so expect more of the same for the next couple blog posts :)

I started implementing the Go-karts Garret modeled a while ago. What makes them tricky is that they work unlike any other tracked ride we have in the game so far - there are multiple cars racing and overtaking each other at the same time over multiple laps, so figuring that out was the first and most important task. It’s mostly working:

Next up there are lots of smaller details left to do (including making the road look less flat ;)). More progress on that next week!

Luuk started working on advertisement campaigns. It’ll be possible to run advertisements for the park or for individual shops and attractions. A big part of the UI and some of the functionality is done:

More on how advertisements work next week.