Alpha 6 is now available for download! The full change log is at the end of this post.
Devlog
This week, we put the bumper cars into the game that Garret made during the last Art Stream:
The finance overview was one of the first pieces of proper UI we put into the game early last year. Back then it seemed like a good idea to keep it very compact, but in the end it made things a bit cluttered and confusing.
Luuk replaced it with a proper table that should be more helpful:
Tim completed the loans for now:
Since you can’t go bankrupt yet they aren’t terribly useful at the moment, but they’re in Alpha 6 anyways for gathering feedback.
Changelog
- added Hydraulically-launched Coaster
- added Bumper Cars
- added loans (you can’t go bankrupt yet, so this is just for gathering feedback on it)
- added attraction maintenance costs
- added thunderstorms
- added rain ambiance
- colorized employee paths by zone color
- audio improvements
- improved finance overview
- improved performance of large terrain area selections/zones rendering
- macOS: using Metal renderer if available
- fixed not being able to synchronize with stations of same tracked ride anymore
- fixed people getting stuck inside utility buildings/ride platforms if dropped onto them
- fixed problems with placing stuff on the terrain border
- fixed being able to change banking angle using scroll wheel if banking angle slider is disabled
- fixed issues when placing objects next to the terrain border